Starfield just got a few key updates that Bethesda promised a few months ago. Version 1.8.86 comes with DLSS supportwhich finally brings features including DLSS Super Resolution, Deep Learning Anti-aliasing (DLAA), Reflex Low Latency and DLSS Frame Generation to users with supported NVIDIA cards.
Along with DLSS, it brings updates GPU performance optimization, which will help users with higher class cards. Bethesda has also fixed memory issues and other issues, improved rendering, and made a number of other stability and performance improvements. On the graphic side, she added brightness and contrast controls while addressing Ambient Occlusion, shader compilation, HDR brightness (Xbox and Windows 11 only), materials issues, and more.
The gameplay has also received some welcome upgrades. Now you can eat foodwhich you can find in the game world using the Consume button, without having to add them to your inventory first. Bethesda also adjusted the identification option to be less obvious, fixed an issue that could prevent players from firing their weapons, fixed an issue with naked NPCs, fixed mouse issues, and more. Also resolved quest issues that were mostly related to gameplay inconsistency.
Bethesda beta-tested the new features earlier this month on Steam before deeming them fit for release. In September, it said it was working with NVIDIA, AMD, and Intel on driver support, likely in response to a technical report by Digital Foundry that said the game showed disproportionately low NVIDIA and Intel performance. Starfield belongs to best selling games of 2023 (thanks to being free on Game Pass, among other things), with the company reporting 10 million players as of the end of September.